Small Town: Wěl Æskæ Birěkhka

Wěl Æskæ Birěkhka

Wěl Æskæ Birěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvenceYăvajĭkǐkh District
Sub ProvenceDijdradasi Zone
RegionSoco-lêkê Brush
Founded1549
Community LeaderAdministrator Glêyê Trèlê
Area3 km2 (1 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation4720 m (15485 ft)
Average Yearly Precipitation277 cm/y (109 in/y)
Population875
Population Density291 people per km2 (875 people per mi2)
Town AuraSummoning
Naming
Native nameWěl Æskæ Birěkhka
Pronunciation/wɛl/ /ˈæskæ/
Direct Translation[huge] [step (one level of stairs)]
Translation[Not Yet Translated]

Wěl Æskæ Birěkhka (/wɛl/ /ˈæskæ/ [huge] [step (one level of stairs)]) is a subtropical Small Town located in Dijdradasi Zone, Yăvajĭkǐkh District, within the Federation of Alveria.

The name Wěl Æskæ Birěkhka is derived from the Constructi language, as Wěl Æskæ Birěkhka was founded by Molodoryx Trêyê, who was culturaly Constructi.

Climate

Wěl Æskæ Birěkhka has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 19°C (66°F). Wěl Æskæ Birěkhka receives an average of 277 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the summer. Wěl Æskæ Birěkhka covers an area of nearly 3 km2 (1 mi2), and an average elevation of 4720 m (15485 ft) above sea level.

Overview

Wěl Æskæ Birěkhka was founded durring the early 16th century in fall of the year 1549, by Molodoryx Trêyê. The establishment of Wěl Æskæ Birěkhka was somewhat plagued by a lack of willing colonists, leading to Molodoryx Trêyê electing to pay people to resettle in Wěl Æskæ Birěkhka.

Wěl Æskæ Birěkhka was built using the conventions of Constructi durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Wěl Æskæ Birěkhka is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Wěl Æskæ Birěkhka is buildings are arranged arrounded highly ordered system of premissive flagstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The town's robustly designed timber walls are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A look around Wěl Æskæ Birěkhka makes it abundantly clear the town suffered something horrible some time ago. It’s a quiet town filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.

Civic Infrastructure

Wěl Æskæ Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wěl Æskæ Birěkhka.

Wěl Æskæ Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wěl Æskæ Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wěl Æskæ Birěkhka has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wěl Æskæ Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wěl Æskæ Birěkhka's public wards, blessings, and other arcane systems.

Wěl Æskæ Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Wěl Æskæ Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Wěl Æskæ Birěkhka's garrison was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Wěl Æskæ Birěkhka leaves and flower petals never touch the ground.

The Fly, Giant near Wěl Æskæ Birěkhka are known to be a mutant strain of the creature.

Wěl Æskæ Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves gestures to channel Enchantment energies of tier 1 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3517 m2
    • Cattle and Similar Creatures: 218
    • Poultry: 2625
    • Swine: 175
    • Sheep: 8
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 87

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Exorcist: 1
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 10
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 2
  • Enchanters: 1
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

243 of Wěl Æskæ Birěkhka's population work within a Foundational Occupation.

615 of Wěl Æskæ Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 17 (2%) are noncontributers.

Points of Interest

Wěl Æskæ Birěkhka makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

A local has came up with a wonderful new idea (2198 % 6)+1 months ago; it may be a magical innovation, a new industrial process, a new agricultural product, a new use for what was thought to be ancient garbage, or some other very useful, profitable idea. Everyone around them is fighting for the chance to exploit this clever new plan.

In time immemorial, reportedly some time during the early 2nd century the Kami solved a major long term problem plaguing the town. One of Wěl Æskæ Birěkhka's local festivals commemorates this miracle.

History